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Ambient occlusion shader maya software render
Ambient occlusion shader maya software render













Back in the day, when calculating GI used to be highly CPU intensive, ambient occlusion was developed as its cheaper alternative. Ambient Occlusion, or AO for short, is an old rendering technique used as an approximation for true global illumination. It can be connected to other attributes.Hey VRay users, today I’ll be discussing how you can use the Ambient Occlusion map VRayDirt to enhance your images. yiAmbientOcclusionShader : It's a basic ambient occlusion shader.yiAODiffuseShader : It's an ambient occlusion plus diffuse.Receive Transparency : When turned on, the transparency is calculated. keep in mind, this mode might take some time.The ray is shot it becomes a square of the sampling value. Set 1 or more Reflections in Raytracing Quality when useing "add transparency".You'll find the "yiAODiffuseShader", "yiAmbientOcclusionSader" under Surface, and you can also find the "yiAmbientOcclusion" under General Utilities.Load the "yiAmbientOcclusion.mll" from plug-ins manager.Put "scripts/AE*.mel" into scripts folder.Put "icons/render_*.xpm" and "icons/render_*.png" into pref/icons folder.Put "plug-ins//yiAmbientOcclusion.bundle" and "plug-ins//key.lic" into plug-ins folder.This shader is an ambient occlusion for maya software render. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:















Ambient occlusion shader maya software render